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ST7066
V1.1
1999/12/29
13
Character Code
(DDRAM Data)
b7 b6 b5 b4 b3 b3 b1 b0 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
1
0
0
1
0
0
1
0
0
1
0
0
1
0
0
1
0
0
1
CGRAM
Address
Character Patterns
(CGRAM Data)
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
1
0
0
0
0
0
0
0
1
1
1
1
1
1
1
0
1
0
0
0
0
0
0
0
1
0
0
1
0
0
0
0
1
1
1
1
1
1
1
0
1
0
0
1
1
0
0
0
1
0
0
0
0
0
0
0
1
0
0
1
0
1
0
0
1
0
0
0
0
0
0
0
0
1
1
0
0
0
1
0
0
0
0
0
-
0
0
0
-
-
-
0
0
0
0
-
0
0
0
-
-
-
Table 5 Relationship between CGRAM Addresses, Character Codes (DDRAM) and Character patterns (CGRAM Data)
Notes:
1. Character code bits 0 to 2 correspond to CGRAM address bits 3 to 5 (3 bits: 8 types).
2. CGRAM address bits 0 to 2 designate the character pattern line position. The 8th line is the
cursor position and its display is formed by a logical OR with the cursor. Maintain the 8th line data, corresponding
to the cursor display position, at 0 as the cursor display. If the 8th line data is 1, 1 bits will light up the 8th line
regardless of the cursor presence.
3. Character pattern row positions correspond to CGRAM data bits 0 to 4 (bit 4 being at the left).
4. As shown Table 5, CGRAM character patterns are selected when character code bits 4 to 7 are
all 0. However, since character code bit 3 has no effect, the R display example above can be selected by either
character code 00H or 08H.
5. 1 for CGRAM data corresponds to display selection and 0 to non-selection.
“-“: Indicates no effect.