參數(shù)資料
型號(hào): STV942X
英文描述: EVALUATION KIT OSD FOR MONITORS
中文描述: 評(píng)估板顯示器的OSD
文件頁(yè)數(shù): 8/9頁(yè)
文件大?。?/td> 282K
代理商: STV942X
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Blinking, and shadowing attributes :
The first attribute to define is the Blinking attribute.
"SPACE" Bar sets or resets the blinking attribute.
Left and Right Arrowsmove from selector to se-
lector. "RETURN" validates the attribute and
brings either to quit the color definition command,
if the background color is non-transparent, or to
define the shadowing attributes, if the back-
ground was defined as ’Transparent’ in the pre-
vious step. "SPACE" Bar sets or resets the
attributes and "RETURN" validates the choice.
At any point of the color definition, depressing
"ESCAPE" key aborts the command without
changing the current color.
III.7 - Command "F3" :
User Character Define
This command is used to create or edit a user
defined character in RAM. The character is made
of 19 lines of 12 pixels, so it occupies a block of 38
bytes in the RAM space. There are 26 places in the
RAM where to put user defined characters. The
code corresponds to the block number : 0 to 25.
The command executes in two steps :
-
First step :
Choose Character place in RAM :
A special cursor, 19 positions long, is displayed in
the RAM zone. It shows the code number of the
user defined character that would occupy its
place. Arrow keysmove the cursor and allow to
choose the place of the RAM character to be
edited. The place will define the code number.
"ESCAPE" key aborts the command. "ENTER"
key validates the character place and enters the
second step of the command.
-
Second step :
Edit the user defined character :
A new screen is displayed. It is made of three
windows :
Bottom left window : it represents a character,
made of 19 lines of 12 pixels.
Arrow keysmove the edit cursor inside the
character form.
"SPACE" bar lights on or off the current pixel.
"RETURN" validates the character and exits the
command. The 38 bytes of the user character
will overwrite le block selected in the step one.
"ESCAPE" aborts the command. "TAB" brings
to the Upper left window.
Upper Left window : It allows to define the 6
characters that will be displayed on the Right
side window. It provides a facility to edit multi-
character symbols. The six fields corresponding
to the six character codes are edited with the
numeric keys The default code is the non exis-
tent character code 26 so that no default char-
acter is loaded in the right side window at the
beginning. The Left Arrow keymoves from field
to field, "RETURN" validates the field and "ES-
CAPE" returns to the User character edition.
Right side window : It is not editable and it is
loaded with the user characters that have their
codes initialized in the upper left window.
III.8 - Command "F4" :
Vertical Space Descriptor
This command inserts a Vertical Space Descriptor
at the cursor position. It is symbolized by a red
double arrow in the RAM space. The user is
prompted to give the number of space lines (1 to
255). The command can be aborted by "ESCAPE",
and it is validated by "RETURN".
III.9 - Command "F5" :
Text Descriptor
This command inserts a Text Descriptor at the
current cursor position in the RAM space. It is
symbolized by a red character "§". When entering
the command, a new red cursor is displayed in the
RAM window. It must point the text and the address
will be stored in the descriptor. When the red cursor
is placed, press "RETURN" to validate. A new "Text
Strip Descriptor" window displays two selectors :
"Dbl. Height" text and "Display" text. Right and Left
Arrowsmove from selector to selector, "SPACE"
bar sets or resets the selector, and "RETURN" key
validates and exits the command. At any moment,
the command can be aborted by "ESC" key.
III.10 - Command "F6" :
Special Code
Inserts at the current cursor position a character
with the current color, blinking and shadow attrib-
utes (defined by "F2" command). The character is
defined by its code.
Two possibilities : either a character from the built-in
ROM Font, or a user defined character (by "F3"
command) stored in the RAM.
The command displays a "Special Code" window,
with a selector : "User Code" and a data field "Code
Number". Left and Right arrows move from the
selector to the data field, "SPACE" bar sets or
resets the selector, and the numeric keys are avail-
able to give the code number. For ROM font Char-
acters, the available codes are in the range 0 to
127, but codes Hex 20 to 7F are reachable more
efficiently with the alphanumeric keys under the
Page Editor. For User defined characters, the
codes are in the range 0 to 25 ; codes 26 to 127 are
interpreted as "Spaces", and codes 64 to 127 are
interpreted as End Of Line Characters.
STV942x - DEMO KIT
8/9
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